About
GAML-MuD2 IT
Overview
Objectives
1
Joint Optimization Across Multiple Layers: The primary goal is to achieve a coordinated and optimized deception strategy across all relevant layers of operation. This ensures that the optimum deceptive actions in one domain is dependent on the deception on the other, and vice-versa. This mean that the deceptive actions cannot be optimized independently across the different domain.
2
Consistency Across Domains: It's crucial to maintain a consistent deception narrative across various layers. Inconsistencies or contradictions between deceptive actions in different domains could alert adversaries, thereby reducing the effectiveness of the overall strategy. Deceptive action in one domain should not contradict or undermine those in another, but instead, they reinforce each other to create a more resilient defense mechanism.
3
Long-Term Multi-Step Consistency: Deception strategies must remain coherent and effective over time, even as they are implemented through multiple steps or stages. This long-term consistency is essential for sustaining the deception, particularly as adversaries adapt and change their tactics.
4
Counter-Deception Strategies: In an adversarial setting, it's essential to consider a multi-domain game setting that also anticipates and counters adversaries' deceptive tactics. Intelligent adversaries can attempt to deceive the adversary. We would like to develop robust counter deception strategies to ensure that the defense remains effective even when adversaries attempt to mislead or manipulate the system.
Challenges
Scalability and Computational Efficiency
The algorithm to evaluate the player strategies in large scale multi-domain deception games should be efficient. The large number of player actions that arise due to interaction between domains mean that some of the usual game solving methods may be inadequate.
Coordination Across Domains
One of the biggest challenges is coordinating deceptive strategies across diverse domains, each with its unique characteristics and vulnerabilities. Cyber and physical layers, for instance, require different approaches, yet they must work together seamlessly to ensure the deception is convincing. Moreover, the problem is more than the sum of its parts. The cartesian product of the action spaces in the physical and cyber domains for a player may not accurately capture the multi-domain game, and new actions may have to be considered that handle the interaction between the two domains.
Resource Efficiency
The deception strategy must be resource-efficient, balancing the benefits of deception with the costs and risks associated with its implementation.
Research Methods
Selected methodological options are
Game-Theoretic Approaches
Game theoretic frameworks are useful to model these multi-domain deception scenarios since it includes adversarial players. Game theory is extensively used to model interactions between defenders and adversaries. By predicting potential adversarial moves and their responses to deception, game theory helps in developing strategies that are more likely to succeed in real-world scenarios. In [1] and [2], a multi-layer game representing a cyber-physical system is presented where a defender must protect a set of resources from an adversary. The defender employs deceptive actions in both the cyber and physical domains. The two domains are interconnected, and the players’ payoffs depend on their actions across both domains.
Double-Oracle and Iterative Algorithms
To efficiently solve the complex multi-domain deception problems, advanced algorithms such as double-oracle techniques are utilized such as in [2]. These algorithms iteratively refine the strategy space, focusing on the most relevant strategies, which allows for more targeted and efficient deception.
Machine Learning
Machine learning algorithms are increasingly employed to analyze patterns in large datasets, enabling the prediction of adversary behavior and the real-time adaptation of deception strategies [3]. This approach enhances the ability to deploy timely and effective deception tactics.
References
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Game Theory and Machine Learning for Multi Domain Deception in IoT
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